Tag Archives: Need for Speed

The Fraxial Show: Episode 47

This was another short week in terms of news and new game releases. The big news last week was Criterions announcement on them not making any new racing games, instead they will be focusing on new titles. As that is the case, we played one of the best modern Need For Speed titles developed by the legendary Burnout series developer.

Game releases

LEGO City Undercover: The Chase Begins

3DS

Apr 21, 2013

Assassin’s Creed III – The Redemption

PC, PS3, 360

Apr 23, 2013

Black Rock Shooter: The Game

PSP

Apr 23, 2013

Dead Island: Riptide

PS3, 360

Apr 23, 2013

Don’t Starve

PC

Apr 23, 2013

Dragon’s Dogma: Dark Arisen

PS3, 360

Apr 23, 2013

God Mode

PS3

Apr 23, 2013

Poker Night 2

PC

Apr 23, 2013

Puzzler Brain Games

DS

Apr 23, 2013

Puzzler World 2013

3DS, DS

Apr 23, 2013

Star Trek The Video Game

PC, PS3, 360

Apr 23, 2013

Monaco: What’s Yours Is Mine

PC, Mac, 360

Apr 24, 2013

Sturmwind

Dreamcast

Apr 24, 2013

Fire Emblem: Awakening – The Radiant Hero

3DS

Apr 25, 2013

Iron Man 3: The Official Game

AND

Apr 25, 2013

Dead Island: Riptide

PC

Apr 25, 2013

StarDrive

PC

Apr 26, 2013

 

The Fraxial Show: Episode 25 – [ CS:GO ]

On this week’s episode of The Fraxial Show, Mike and Nick get together and play some CS:GO while discussing the upcoming release of Halo 4. We also provide some additional commentary on the new Need for Speed: Most Wanted as well as discussing the free release of Battlefield 1942.

Free link to Battlefield 1942 :
http://www.battlefield.com/battlefield-1942

Game Releases

Nov 6th

  • Halo 4 – 360
  • History Legends of War: Patton – PC, PS3, 360, Vita
  • LittleBigPlanet Karting – PS3
  • Mass Effect Trilogy – PC, 360
  • Midway Arcade Origins – PS3, 360

Nov 9th

  • Dragon Ball Z Budokai HD Collection – PS3, 360

Need for Speed Most Wanted – Quick Look and Mini Review

With the recent release of the new Need for Speed Most Wanted (2012 game) both Mike and Nick give their first impressions of the game and its multiplayer features. We both played the PS3 1 hour demo available for Playstation Plus subscribers. Please note we did run into technical issues with the recording, we tried to minimize the issues as best as we could.

From the short amount of time Nick and I (Mike) played the game, we were both impressed despite our initial hesitations during last week’s Fraxial Show. Upon launching the game, the first thing that came to mind was Criterion’s Burnout Paradise. This title released early in 2008 was a complete re-imagination of the Burnout series with many new features including a large open map and streamlined multiplayer mode. Not only was Paradise well regarded upon release, the long term support with major updates and free content kept players in the game several months after it hit the shelves.

Why is Burnout Paradise so significant in this latest Need for Speed title? To answer this, we must go through a quick history lesson of the NFS franchise. The first two titles were generally positive, however it was only after the successful release of Need for Speed III: Hot Pursuit in 1998 that the franchise became universally recognized. The success continued through the three following releases which brings us to the 2002 title, NFS: Hot Pursuit II. Now depending who you talk to, some will agree that this is the peak of the franchise while others will ignore the two following NFS Underground titles and state that NFS Most Wanted (2005 game) was the last good release.

At this point in time the Need for Speed franchise started its slow decline. With two releases essentially re-hashing the previous one (Underground/Underground 2, Most Wanted/Carbon) followed by an awkward attempt at realistic simulation with Pro Street, players had started moving onto other series such as Burnout, Forza and Gran Turismo. Of course this ties in perfectly with EA purchasing Criterion in 2004 who released the following three games with great success;  Burnout 3: Takedown (2004), Burnout Revenge (2005) and then Burnout Paradise (2008).

By this time EA realized that their prized racing franchise was declining due to overworking Black Box Studios. This inevitably led us to the 2010 release of Need for Speed: Hot Pursuit by Criterion Games which was regarded as a savior to the series. Unfortunately a year later we got a massively disappointing followup with NFS: The Run.

Come June 2012, EA had handed off the Need for Speed franchise to Criterion so they could continue development of the next title. With them in the lead, we essentially received what many fans were asking for: Burnout Paradise II.

We would love any feedback on both the Quick Look video and Mini Review on the website, please let us know what you think. If all goes to plan, we should be releasing a video next week based off of the Mini Review above.